Call of Duty: Black Ops: Zombies



Call of Duty: Black Ops ZOMBIES is a spin-off game of the Call of Duty series' immensely popular Zombies mode and the sequel to Call of Duty: World at War: Zombies. Developed by Ideaworks Game Studio and published by Activision for the iOS,[1] it was launched in select countries on December 1, 2011.[2]

[edit] Overview
The game will allow for four-player multiplayer, and, as a new addition to the iOS platform, voice chat and another new feature to crouch (which was not in the previous "world at war:zombies" game) and full prone which is a first for all ios first person shooters. The first map to be released will be Kino Der Toten. Dead Ops Arcade has also been fully transformed to the iOS platform, with 50 levels, and the player will be able to play as the four characters from the console version, which are Tank Dempsey, Nikolai Belinski, Takeo Masaki and Doctor Richtofen, as well as the four random characters from Dead Ops Arcade and a "rookie" soldier in the tutorial. Activision has also stated that further map packs will be released in the near future, free of charge, and Ascension is listed as coming soon in the map selection, while Call of the Dead's name can be seen briefly after that.

Kino Der Toten is much like its console/pc counter parts with the exception that its central stair way has been changed to two ramps that go in two directions and meet back up and no sniper rifles of any sort in the mystery box. All doors, perks and weapons cost the same amount of points as console/pc.

An update on February 2 added the Ray Gun, Monkey Bomb, Bone-slopsion, and the SPAS-12. It also added a feature to continue your previous game (on solo), as well as fixing some bugs, also now on the game center score boards there are tabs to look at ascension scores although ascension has yet to be released.

On March 15, Ascension Was Released Along With The Thunder Gun Matryoshka Dolls And The Gersch Device.